In search for an in-depth experience
Visitors to science centres and museums choose their preferred activities and design their own learning experiences. To support visitors, most institutions aspire to an environment that combines...
Once again, in the ever-popular, entertaining and thought-provoking Pecha Kucha session, each speaker will present 20 slides. Each slide will be automatically advanced after 20 seconds while the speaker follows. The subject is interactive...
The first museums were, in a way, a consequence of the Enlightenment movement and the liberal ideals of the French Revolution. The first science museums were perhaps part of the Industrial Revolution. The world kept spinning since then and new (...
Amid the urgent challenges of climate change, educators must provide effective information tied to recognizable features of our planet. By combining compelling images of melting ice and snow and of key species in polar ecosystems with authentic...
Many activists use scientific evidence to promote social change. Other pressure groups deny or distort scientific evidence to support irrational or religious beliefs. As experts in science communication, where do science centres and museums stand...
Many science centres are very critical of using scenography or atmospheric room design. The main concern is that the visitor will be distracted from the interactive exhibit itself. However, other science centres feel the necessity to upgrade...
Games can give a real sense of fun, playfulness and excitement to motivate and engage teenagers. Games encourage interaction, participation and discussion. Games can simulate real life scenarios by testing our willingness to take risks in a safe...
Do you know who is walking through your doors? Do you know what motivates your guests to visit? Do you know their prior knowledge, their benefits and attitudes? Do you know what their learning preferences are? Can we really learn from...
This session will start with a series of very short presentations with case studies of hands-on exhibits or interactives that integrate (museum) collectables. In the second part of the session, speakers and participants will form small workshop...
When developing a new exhibition most science centres rely on scientists and scientific institutions. But what do we expect from them? Expertise and skill, validation and acknowledgment, creativity and inspiration, or even money? In this session...
Professor Ian Goldin is Director of the Oxford Martin School and Professor of Globalisation and Development at Oxford University. He delivered a speech entitled "Individual and Collective Wisdom and Failure".
Ian was previously Vice...
Maker Faire is the world’s greatest festival for creativity and making. This is where technology, art and science meet. It is a festival where inventors, artists, hackers, enthusiasts, geeks, craftsmen and tinkerers – can show others what they...